PROJECT MANAGMENT
THE PROCESS AS PROJECT MANAGER WITH AGILE METHOLOGIES FOUNDATION

FROM MARKETING TO TECH AND VIDEOGAME
My transition into the tech and videogaming field began with my first hands-on experience with immersive technologies through personal projects. That’s how I became involved in tech development and built the foundational knowledge needed to understand the pipelines behind creative tech initiatives, skills that proved essential when taking on my next challenge: managing a videogame and multimedia team.
Frame 3 Studio recognized in me the capabilities needed for this role and gave me the opportunity to grow within the field.
MOVING TO CORPORATE
Over the years, the skillset I built helped me transition into a corporate environment, where I had the opportunity to collaborate as a Creative Coordinator for a Marketing team at Deloitte.
Although both industries operated in agile environments, our focus at Deloitte was centered on building a collaborative culture and empowering the team. Our main goal was fostering a mindset that allowed us to solve problems and meet needs together, leveraging each person’s unique talent and knowledge.


IN 2025
I now have experience leading cross-functional teams and managing key project responsibilities such as:
✔ Promoting the company at industry events
✔ Estimating resources, and reporting on KPIs
✔ Identifying and removing roadblocks to ensure smooth workflows
✔ Collaborating with Product Owners and stakeholders to align goals and ensure successful product delivery.
With my Scrum Master certification, Frame 3 Studio entrusted me with applying my Agile expertise, adding responsibilities such as leading Sprint Planning and facilitating Agile ceremonies, including daily stand-ups, Sprint Reviews, and backlog refinement.
Additionally, through my Agile Team Facilitation certification, Deloitte gave me the opportunity to implement advanced Agile practices such as:
✔ Coaching team members on Agile methodologies
✔ Guiding conflict resolution with empathy and clarity
✔ Fostering a collaborative culture and empowering the team
✔ Leading retrospectives and creative collaboration sessions
✔ Prioritizing collaboration over negotiation
✔ Providing immediate and continuous feedback
SOME RESULTS
Project Manager for Sibo
Take the lead of scrum teams as Project manager of Metaverse / Videogames project Principal functions:
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Supervise multidisciplinary team (devs, designers, animators, tech lead 6-8 people)
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Meet deadlines, resource estimation, reporting KPI's and accountability
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Client: The Sandbox
Project Manager for Nickelodeon All-Star Brawl 2
Collaboration for Fair Play Labs:
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Frame 3 studio collaborated with the lineart and cutscene animation
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2 artist / 4 months of execution.
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Meet deathlines, stakeholders communication, schedule coordination.






